Log in Don’t have an account? Tesla GeForce 8 9 Our goal here is to compare the M64 to the “real” TNT2. Voodoo2 cards were more than a year old, but, when combined together, could still outperform then-current Nvidia technology. Some games also had exclusive 3D features when used with Glide, including Wing Commander:

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Just like the GeForce, it seems that the M64 is going to be severely limited by memory bandwidth, cutting it clock for clock by half in fact.

However, when TNT2 was launched, single-texturing was no longer used in most new games. Post Your Comment Please log in or sign up to comment. This means that in games which only put a single texture on a polygon face at once, the TNT2 can be more efficient and faster.


Prophecyand the popular Unreal had a troubled development history with regards to Direct3D and was plagued by issues such as missing details in this mode. Kepler GeForce This was a distinguishing point for the TNT2, while the Voodoo3 was marketed under the premise of superior speed and game compatibility.

However, Creative included a unique software package that allowed the user to run software that used 3dfx 3mb Glide. The northbridge ALi M with graphic core was commonly paired with a MD southbridge and was prepared for the low-cost Socket motherbards. The postprocessed nature of the effect also meant that framebuffer captures did not display it, which lead to erroneous claims equating TNT2 bit quality to Voodoo3 when in many titles of the day Voodoo3 bit quality was closer to TNT2 bit quality in practice.


Retrieved from ” https: For the most part, the M64 is identical to a regular TNT2. Our goal here is to compare the M64 to 32mh “real” TNT2. A variety of “TNT2” cards are popping up all over the place with prices that seem too good to be true.

Voodoo3 cards render internally in bit precision color depth.

Views Read Edit View history. Frame buffer memory operated at MHz and used bit bus. Tesla GeForce 8 9 This page was last edited on 28 Novemberat Unfortunately, this was not to be the case as both chips support up to 32MB.

NVIDIA Riva TNT2 M64 32mb AGP Video Card

The effects of reduced memory bandwidth would be borne out at higher resolutions and color depths. External AGP 4x port for the separate graphic card was lacked. These glasses made games look as though they were coming out of the screen, and worked with both Direct3D and some OpenGL titles.


This wrappernamed Unifiedwas not as compatible with Glide games as real 3dfx hardware, but it was also the only card available other than a 3dfx card that could run Glide software. Computer-related introductions in Nvidia graphics processors Video cards.

GeForce 2 4 MX. Instead, the 64 in M64 refers to a memory bus that is bits wide. Log in Don’t tbt2 an account? Sign up now Username Password Remember Me. The internal architecture is still bit, just like the TNT2.

This is dithered down for the bit framebuffer, which is then postprocessed by a 2×2 box filter in the RAMDACdubbed “bit equivalent” output by marketing. The card lacked TV output, however. A low-cost version, known as the TNT2 M64, was produced with the memory interface reduced from bit to bit.

Back in the ynt2 of the original Matrox Millenium, bit graphics were all the rage. This was far and away the highest clocked TNT2 model released.

Some games also had exclusive 3D features when used with Glide, including Wing Commander: